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Gyldemar Road

 

Tusked Ursian

Standing nearly nine feet in height, the tusked ursian appears to be an unnatural union between a boar and a bear. His yellow-tusked maw is lined with jagged fangs and beady eyes peer over a moist snout. Powerful limbs ending in black-nailed claws attest to the ferocity of this beast.

 

AS: +232/+277   Phys. DS: +173/+226
    Spell DS: +123/+173
-   TD: +171
Attack:   Tusk/Bite/Claws
Skins:   Ursian Tusk
Trainings: Approx.   40

Ursian have some sort of special attack with their tusks that does NOT rely upon standard AS/DS. It seems to be based more on YOUR ability to dodge. IF you are ENCUMBERED, you will likely die! If you are slow (your reflex and dexterity and strength are low), consider yourself dead when you meet an Ursian.

Forest Bendith

Short and stumpy with pale yellowish skin, the forest bendith is hunched and her body is covered with greenish mosses of varying thickness. Imbedded into the soft flesh of her bulbous head are a pair of watery purple eyes which peer forth with a sense of malignant inquisitiveness. An odor of damp mold and rotting vegetation seems to hang about the diminutive being.

AS: +251

 

Spell DS: +190

 

 

Phys. DS: +190

 

 

TD: +141

Attack:

 

Scimitar (60/150)

Other Attacks:   Charge
Trainings: Approx. 36    

 

 

Bendith utilize some special roguish attack. They try to stun you with it. Hhooru, not familiar with rogue skills, and their attack never effective against Hhooru, ends up deprived of the benefits of that attack. Consider this a warning! Hhooru will not be held responsible for any deaths that arise YOUR dealings with Bendith! Good luck and have fun!

Wood Sprite

Appearing more like an animated stick figure than a fleshy humanoid, the slender brown form of the wood sprite stands just under three feet. His eyes, two sparkling almond-shapes in his wood-like visage, belie a fervent sort of insanity as a frantic, incomprehensible whispering issues from his small mouth.

 

AS: +282

  Spell DS: +143
TD: +128   Phys. DS: +249/+423
     
     

Fire works okay against these.  Hhooru used elemental blast and elemental strike, called wind, mana stealing and lightning a lot.  Hhooru also used a lot of sorcerer spells, such as limb disruption.

NOTE:  These critters do spell up and Hhooru has seen their TD go as high as 208.

Common spells they use include but is not limited to -
powerful look, very powerful look, blues, auras, colors, spirit strike and spike thorn.

WARNING !!! Watch out for their spike thorns!  And watch out for their insect swarms!  Running from the swarms will help, but you will have to run fast and sometimes put a good distance from their master to dispel the swarm!

 

Trainings: Approx. 40